Vibe Coder Launch Checklist: The One-Page Pre-Launch Audit
TL;DR
- 22 items, 90 minutes to complete, run the day before launch.
- The checklist is intentionally pre-launch. Post-launch fixes cost 10x more attention than pre-launch fixes.
- Most vibe-coded launches that flop fail on items 1-7 (positioning + landing) rather than items 15-22 (distribution mechanics).
This is the one-page condensed version of the vibe coding marketing playbook. Print it, run it the day before launch, ship with confidence. It sits inside our vibecoder distribution playbook.
Part 1 — Positioning (items 1-7, ~30 min)
1. The single sentence. Write the one-sentence description: who it is for, what specific pain, what named outcome. Save it. Every piece of launch copy this week references it.
2. The launch tweet is drafted. Five different versions. Pick the one that makes you slightly uncomfortable. Confirms hook quality.
3. The Reddit launch post is drafted. Title is problem-first, not product-first. Body 200 words. Link goes in the first comment.
4. The LinkedIn long-form is drafted. 1500-2500 characters, personal narrative, no hashtag spam. 24-hour delay after X launch.
5. The Indie Hackers post is drafted. Format: outcome-first title. Body: backstory + what shipped.
6. The landing page passes the 5-second test. Show it to someone unfamiliar with the project for 5 seconds, take it away, ask: what does it do, who is it for? If they cannot answer, the landing page is the bottleneck.
7. The pricing page is honest. No "Enterprise: Contact us" trick. Real numbers. Annual / monthly toggle clear.
Part 2 — Product readiness (items 8-13, ~20 min)
8. The onboarding completes in under 3 minutes. Time it. Fix any step that takes more than 30 seconds.
9. The first-success path is concrete. Specifically: at what moment does the user experience the value? Onboarding should walk them to that moment.
10. The payment integration works. Test a real charge end-to-end. Refund yourself. Confirm the receipt email arrived.
11. The error states are not embarrassing. 404 page is on-brand. 500 page has a way to contact you. Form validations are useful, not just red.
12. The mobile experience is not broken. Even for a desktop-first product, the landing page and signup flow have to work on mobile because half the launch tweet clicks come from mobile.
13. The most-likely first user question has a documented answer. Either in the FAQ, onboarding, or a knowledge-base article. Reduces support volume on launch day by 50%+.
Part 3 — Distribution mechanics (items 14-22, ~40 min)
14. The X tweet schedule is set. Launch tweet at 10am local Tuesday or Wednesday. Reply with link. Reply with 15-second screen recording. Pin the original to your profile.
15. The 100-operator list is built. Spreadsheet with handle + the specific tweet you found them through + the date. Ready for the operator DM sprint starting day 8.
16. The niche-subreddit warmup is in place. You have posted 5+ substantive comments in the past 7 days. The mods recognize your username.
17. The 15-second demo recording is filed. Captures one user-visible workflow. No voiceover. Captioned.
18. The cost-transparency post is drafted. Honest numbers: OpenRouter spend to date, hosting cost, time invested. Schedules for day 3 or 5.
19. The behind-the-scenes thread is drafted. Schedules for day 7. Material: what surprised you, what broke, what you would change.
20. The Tuesday weekly-demo cadence is calendared. Recurring slot for the screen recording + posting. The compounding loop starts week 2.
21. The build-in-public stack is wired. Dev Cards is connected to the repo. Loudy has your voice rules. Vibey has the campaign scheduled. Vibe Journal is calendared for daily 2-minute entries.
22. Analytics are wired. PostHog event for trial signup. UTM parameters on every link. Conversion funnel visible in dashboard by launch day.
What this checklist intentionally does not include
Product Hunt setup. PH should be week 6+, not launch day. Full playbook in Product Hunt launch guide.
Paid ads. Skip until you have LTV data; usually means after day 60.
PR / press outreach. For most vibe-coded apps, press is not worth the time in launch week. Focus on operator-to-operator distribution.
Influencer paid promotions. Operators detect them. Brand damage outweighs reach.
What the checklist enforces
Two principles:
- Positioning before tactics. Items 1-7 are 70% of launch success. Items 15-22 amplify good positioning; they cannot rescue bad positioning.
- Cadence before launch. Items 20-22 (the weekly loop, the stack wiring, the analytics) are how launches become durable instead of one-time spikes. Most vibe-coded launches that hit big and then die at week 3-4 failed on these items, not on the launch tweet itself.
How to use the checklist
Print it (or save it as a checklist in Notion / your task tool). Run it the day before launch. Block 90 minutes. Do every item. Do not skip the ones that feel boring; those are usually the ones that produce the launch-day wins.
If an item fails (you cannot complete it), the launch is not ready. The honest move is delaying 24-48 hours and finishing the checklist. Launching with items skipped produces measurable downside; delaying 24 hours produces no downside because the launch was a self-imposed deadline anyway.
Sibling clusters
- Vibe coding marketing playbook — the 30-day execution plan
- How to market a vibe-coded app — strategic version
- First 100 users for a vibe-coded app — channel breakdown
- Build in public with Cursor — for Cursor-specific workflow context
FAQ
How is this different from a general product launch checklist? General launch checklists assume a venture-backed launch with a team, PR, ads. This checklist assumes a solo founder launching a vibe-coded app with no audience and no budget. The 22 items reflect that constraint set specifically.
Should I run this checklist for a relaunch? Yes. Relaunches typically fail on items 1-7 (positioning issues that did not get fixed) and items 20-22 (the cadence that did not survive the first launch). The checklist catches both.
What if I am launching a feature, not a product? Use items 1, 6, 8, 12, 14, 17, 21, 22. The full 22-item version is for product launches; feature launches need positioning + distribution mechanics but not full landing-page audits.
Is 90 minutes really enough to do all 22 items? For a founder who has been building the product for weeks and has the source material at hand, yes. Most items are 2-5 minutes (review what you already have). If 90 minutes is not enough, the items that took longer reveal real gaps that needed addressing pre-launch anyway.
What is the most common item that founders skip? Item 15 (the 100-operator list). It feels like work that can be done after launch. Doing it pre-launch means the operator DM sprint starts on day 8 with the list already ready, which is the difference between actually running the sprint and "I will do it next week."
Building is no longer the bottleneck. Visibility is. buildinpublic.so is narrative infrastructure that runs inside your building workflow — items 14-22 of this checklist are exactly what Dev Cards, Loudy, and Vibey automate so the launch-day mechanics happen without manual scaffolding.